AI Insights · Timothy · October 2025
Performance of Top Train Games on iOS in Australia, Q3 2025
Explore the performance trends of the top train games on iOS in Australia during Q3 2025, highlighting key metrics like downloads, revenue, and active users.
In the third quarter of 2025, the train games category on the iOS platform in Australia demonstrated varied performance trends. Here's a closer look at the top five games during this period.
Train Station 3 by Pixel Federation Games saw a notable increase in weekly revenue, peaking at approximately $5.6K in late September. Weekly downloads showed a declining trend, starting from 2.3K and tapering off to around 900 by the end of the quarter. However, weekly active users exhibited an upward trajectory from 2.7K to 3.2K.
Train Station 2: Railroad Sim experienced fluctuations in revenue, with a high of $2.5K in the first week of September. Downloads remained relatively low, starting at 293 and ending at 94. Active users saw a gradual decline from 911 to 548 over the quarter.
Train Miner: Idle Railway Game recorded a steady revenue flow, with a peak of $2K in mid-September. Downloads initially rose to 2.1K by late August before declining to 1.1K. The game maintained a robust active user base, averaging around 22K throughout the quarter.
Train Station: Classic had modest revenue, peaking at $671 in early September. Downloads were minimal, with a slight increase to 25 in mid-September. Active users remained stable around the 60s mark.
Lastly, Thomas & Friends: Go Go Thomas by Budge Studios showed consistent revenue, with a slight increase to $445 at the quarter's end. Downloads fluctuated slightly, peaking at 235 in early July and ending at 125. Active users decreased from 650 to 520.
These insights are based on data from Sensor Tower, where you can explore more detailed analytics for these games.